Regarding Curated Drop Difficulty

I wanted to sum up some conclusions regarding the feedback I got from the release of the new drop system I got during the last week.

Rating and report system

Generally, the system seems to work as intended. I changed the rating system a bit because there were a lot of “bugged” reports of drops that were not bugged at all. The icon and color combination was a little misleading. My bad! After the change, the reports were a lot better and I was able to kill a lot of bugged drops.

Too easy for seasoned players

The second thing is, that I got feedback that people miss the old system. The current selection of curated drops are generally perceived as too easy and some people really loved the challenge of being dropped into forests, dead ends and other obscure locations etc.

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